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Posted on 2020-01-28 19:14:20 by theblackbirdcalls

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theblackbirdcalls
Posted on 2020-01-28 19:26:21 Score: 0 (vote Up/Down)    (Reported)
https://mega.nz/#!YodhQKiI!BLfjJr4O1gMQWaRt1DrGpOBVQJ3S8mJqKwP6sG-gE54

A quick 1.2 I threw together. I addressed a few of the issues listed by DevilsCry on the other page, but I'm not skilled enough for ALL of them, sadly.

- Morphs have been added/organized/cleaned up.
- Added a second "clean" arm so she can remove the glove instead of color-changing
- Materials altered and textures replaced (Hopefully this assists with the texture issues in SFM. Never used, so I don't know)
- Added a bra, some boyshorts, and a pair of panties from Viera Ansar's Volume 4 RWBY models.
- Some fun tattoos :3
- Added a tail with physics from J&J's Kaat model. I left a morph to switch between it and the static one.

-- Couldn't figure out the issue with the shoes separated from the feet, though. >.<
-- Ideally, I'd like to smooth out the hair so it isn't quite as angular, and maybe alter the textures a bit further so they don't clash quite as much. Not sure how to go about doing that, though.


Please feel free to update further!

Traya
Posted on 2020-01-29 00:43:07 Score: 0 (vote Up/Down)    (Report as spam)
Thanks for all, I really love this model TuT, tnks for the help

goddamm2255
Posted on 2020-01-29 04:43:49 Score: 0 (vote Up/Down)    (Report as spam)
nice so cool


DevilsCry
Posted on 2020-01-29 19:34:28 Score: 0 (vote Up/Down)    (Report as spam)
Oh, looking good~~ (good damn, the more i see these pictures, the more i want to lewd her xD)


I've been doing some tests to this model to check how viable is to port her and i have to say... "almost" ><.

This is probably more related to blender/sfm itself. I'm not sure, because i have no idea how MMD works xD

As you said, theblackbirdcalls, yeah, you fixed a lot of the issues, it does look better indeed :3 (loving the bra and the tattooos :p, and thank you so much for fixing the clipping issue with the feet and the stockings).

Regarding the issues lefts, which are literally the only issues i have with the model:

- The shoes don't seem to be connected with the leg, so if you move the leg, the shoes don't move. Is not exactly a big deal for me, i can fix that with Blender. It's a pain, but i can work around it xD. So yeah, not sure how worrisome is this for people who wants to use this model for MMD itself, but i """shouldn't""" have issues fixing this for SFM.
- The MAIN issue, like you said, is the "smoothness".nNt of the hair, but the body itself. (granted, an adjustment to the hair would be desirable xD). I think the issue is the base itself: the face/mouth seems to be like Weiss (well, du'h, she's the base xD) (i honestly didn't check if you can fully close her mouth, i remember having that issue with both weiss and nora). To show you my problem, which is currently topping me to work with the model (still asking for help xD) is this: Apparently her breasts are hidden, probably to avoid clipping with her shirt, this means that they're "separated" from the body. Same thing happens with part of her chest, arm and such. Also, her face shows some ""polygons"" that would need to be a bit more smooth. To fix a big part of this issue what i usually do is select the body in blender and use an option called "remove doubles". However, with this model, it "breaks" the mesh. Like you see in this picture, the left side is the model before removing doubles (as you see, i NEED to smooth that), while the right side is the model after removing doubles (the "connections" are removed, looking smooth now, buuuuuut......): https://i.imgur.com/wU4sAeQ.png

This last issue is what i'm trying to see how can i fix it (or beg for help, this requires a bit of sculpting with Blender and i'm awful at it). Once i can "smooth" the whole body, the model shouldn't have any extra issues and the port could be done. Right now i can't ><

theblackbirdcalls
Posted on 2020-01-29 20:21:29 Score: 0 (vote Up/Down)    (Report as spam)
I still can't figure out the leg, but I might be able to throw together a special model where the body is all one piece, which will prevent the breasts from separating. It might require reshaping the top a bit, but shouldn't be too bad. Not sure about the face, though.

She also does have a... serviceable close mouth morph. Not sure how it'd look in SFM, though.

Check back tomorrow and I'll put up a link to a more SFM friendly version.

DevilsCry
Posted on 2020-01-30 00:26:13 Score: 0 (vote Up/Down)    (Report as spam)
(Yeah, my bad, i saw the "close mouth" flex after posting here). Ah, really, thank you, but don't worry, i don't want to bother you with more work, because fitting the shirt, bra, and such has to be a pain. You already did a lot ><.

theblackbirdcalls
Posted on 2020-01-30 14:25:42 Score: 0 (vote Up/Down)    (Report as spam)
https://mega.nz/#!t8cHRSIA!cbwHpbISZujv8JvknLdsWFXGk8o6MsfeOCVdXrxQvPA

This version has the breasts and arm combined with the rest of the body, so it should help with the smoothing there. Still unsure about the face, but if it helps!

DevilsCry
Posted on 2020-01-30 18:56:27 Score: 0 (vote Up/Down)    (Report as spam)
Uhm... nope, sorry. Apparently the issue with the breasts still happens even with this whole "piece". Something weird is happening with the "underboob", like the previous picture. Probably is something related with that kind of body.. i don't know, i don't want to keep bothering you. Gonna ask for help, because besides that the model should be perfect already ><

Traya
Posted on 2020-01-31 06:51:05 Score: 0 (vote Up/Down)    (Report as spam)
In mmd version there have a morph called "lower Tits", thi is activate in the start already (in some way in a reverse form) and attach in a bone called "tit control", if you could edit or delete this morp perhaps can help in the model

DevilsCry
Posted on 2020-01-31 15:33:00 Score: 0 (vote Up/Down)    (Report as spam)
Mmm i checked, thanks. It does help a bit, but apparently the issue is still there, even more noticeable if you use other morphs to "pull" the breasts, or increase their size. Comparing it, the model definitely looks nice for MMD, but on blender/Sfm the issues are more noticeable because the shaders ><


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